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Resources

Resources

A repository of data, publications, tools, and other products from project teams, Science Collaborative program, and partners.

Displaying 111 - 120 of 191
Multimedia |

These outreach and communications tools, including a one-page factsheet and presentation slides, discuss the Alaska Fisheries Resilience Index.

Journal Article |

This paper, published in Remote Sensing in 2020, describes a new satellite-based habitat mapping technique that was tested at Rookery Bay NERR in southwest Florida.

Case Study |

This case study discusses an example of an Ecosystem Services Conceptual Model for cultural services at Heʻeia National Estuarine Research Reserve in Hawaii.

Multimedia |

These public outreach materials discuss ecosystem services and the benefits to people from coastal habitats such as oyster reef and mangrove.

Case Study |

This case study discusses an example of an Ecosystem Services Conceptual Model for mangrove habitat restoration at Rookery Bay National Estuarine Research Reserve in Florida.

Case Study |

This case study discusses an example of an Ecosystem Services Conceptual Model for oyster reef restoration at National Estuarine Research Reserve sites in North Carolina.

Multimedia |

These scientific illustrations show groundwater flows, seeps, and springs. They were created as part of a 2017 Collaborative Research project that developed a conceptional model for groundwater discharge and recharge on the Kenai Peninsula, Alaska.

Case Study |

These case studies, part of a Resilience Metrics toolkit, show how particular communities have defined and tracked their progress on climate adaptation goals.

Journal Article |

This paper, published in International Journal of Applied Earth Observation and Geoinformation, describes results of three different mangrove mapping methods to evaluate the impacts of Hurricane Irma, a Category 3 storm that affected southwest Florida in September of 2017. The approach was tested on a very high resolution WorldView-2 satellite image.

Multimedia |

A science transfer project developed a series of resources to help others use video games in their visitor centers, including custom game images, user guides and execuble files.